[乐游网导读]作为经典的2D横版冒险类游戏,马里奥伴随着我们一起成长,如今,在即将到来的WIIU版马里奥,官方给出最新消息,玩家们可以自制关卡,让游戏的自由度更高。
作为经典的2D横版冒险类游戏,马里奥伴随着我们一起成长,如今,在即将到来的WIIU版马里奥,官方给出最新消息,玩家们可以自制关卡,让游戏的自由度更高。
以下是官方人员解说(附中文翻译)
The recently-released New Super Mario Bros. U gives players control over where coins are placed in Coin Battle mode. However, this option probably makes players wish they were given more freedom. Fortunately for them, Takemoto said that he thinks this feature is a step closer to giving players more control.
总所周知,在最新的超马U的Coin Battle模式中,游戏允许玩家自由地控制金币出现的位置。但是,就是这个选项有可能让玩家“得寸进尺”。非常幸运的是,Masatakea Takemoto, 马U的制作人也表示,此项创举就是为了赋予玩家更多的控制权。
When asked about the option of creating and sharing Mario stages, he stated, ”There is a possibility of this happening in future, but there’s no use just blindly making that feature available… it has to be something that is uniquely Nintendo.”
当访谈触及有关玩家自制马里奥关卡的时候,Takemoto表示,“在不久的将来一切皆有可能,但是我们不能够盲目地满足玩家的诉求...(因为)有些东西只属于任天堂自己。”
A level editor in 2D Mario games with a system to share user-made stages with others would surely flourish in the online community that Nintendo has started with Miiverse.
如果任天堂允许玩家与玩家之间分享自制2D 马里奥的关卡,这保证可以使得整个Miiverse社区更加昌盛与繁荣。
As no Mario games yet have included the ability to create stages, implementing this structure would provide an entirely new feature to distinguish the next New Super Mario Bros. title from its predecessors.
鉴于至今为止还没有一款马里奥游戏支持自制关卡,所以如果新的马里奥可以加入这个特殊的功能,绝对可以给玩家们呈现出一个前所未有的新超级玛丽奥游戏。